![]() ![]() There are plenty of audio recordings and snippets of lore you can find as well, all of which add to the character of the area you're journeying through. Almost every location in the game has something of value to find, ranging from weapon attachments and crafting materials to permanent upgrades for Artyom's suit, helmet, or gas mask. Is that structure a safehouse where you can rest, or a den full of mutants? Is it a bandit camp, or a large cache of useful supplies? You won't know until you go there and find out, and that's what makes Metro Exodus' world so fun to explore.ĤA Games also did a great job making sure that players would be handsomely rewarded for going off the beaten path. ![]() ![]() The game never tells you what to expect from each of its locations, keeping the player on their toes. Your map starts off completely blank, and while you can get a rough idea of where points of interest are by getting to high ground and scoping out the area with your binoculars, the only icon you'll ever get on your map is a question mark. Metro Exodus solves this issue by smartly limiting how much information the player can get their hands on before they adventure around its levels. Many games either tell you what and where everything is ahead of time with map icons or don't reward players well for investigating every nook and cranny, making the game world boring and unfulfilling to explore. Secondly, Metro Exodus does an excellent job of promoting the joy of discovering things in its open levels, which is crucial for open-world games to get right. Source: Windows Central (Image credit: Source: Windows Central) ![]()
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